[Jaffa Software]

SPRITE_OBJECT

Syntax


SPRITE_OBJECT(<see SPRITE>)

Description

As SPRITE but returns a pointer to
a graphics object (does not redraw).

Additional info:
  +32  pointer to sprite file
  +36  pointer to sprite
  +40  scale * 100 (Xm & Ym)
  +44  1000000 / ratio (Xd & Yd=10000)
  +48  (x-eigenvalue * &10000) +
       y-eigenvalue of sprite's mode
  +52  flags for OS_SpriteOp, 512+56

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